二.钢铁雄心3修改存档科技
[color=Green]用UE打开游戏存档,然后搜索human=yes ,找到human=yes 往下几行,从notech开始时修改科技的,修改等一个数字就可以修改科技等级了,越大等级越高,反正我还没改过负数的,发个我改的给大家看吧。。。。
technology={
notech={999 0.000}
combat_medicine={999 0.000}
first_aid={999 0.000}
agriculture={999 0.000}
industral_production={999 0.000}
industral_efficiency={999 0.000}
oil_to_coal_conversion={999 0.000}
supply_production={999 0.000}
heavy_aa_guns={999 0.000}
electronic_mechanical_egineering={999 0.000}
radio_technology={999 0.000}
radio_detection_equipment={999 0.000}
radio={999 0.000}
radar={999 0.000}
census_tabulation_machine={999 0.000}
mechnical_computing_machine={999 0.000}
electronic_computing_machine={999 0.000}
decryption_machine={999 0.000}
encryption_machine={999 0.000}
construction_engineering={999 0.000}
advanced_construction_engineering={999 0.000}
rocket_tests={999 0.000}
rocket_engine={999 0.000}
theorical_jet_engine={999 0.000}
atomic_research={999 0.000}
nuclear_research={999 0.000}
isotope_seperation={999 0.000}
civil_nuclear_research={999 0.000}
oil_refinning={999 0.000}
steel_production={999 0.000}
raremetal_refinning_techniques={999 0.000}
coal_processing_technologies={999 0.000}
education={999 0.000}
supply_transportation={999 0.000}
supply_organisation={999 0.000}
civil_defence={999 0.000}
cAVAlry_smallarms={999 0.000}
cAVAlry_support={999 0.000}
cAVAlry_guns={999 0.000}
cAVAlry_at={999 0.000}
militia_smallarms={999 94.944}
militia_support={999 95.688}
militia_guns={999 95.267}
militia_at={999 97.888}
infantry_activation={999 0.000}
smallarms_technology={999 63.528}
infantry_support={999 0.000}
infantry_guns={999 0.000}
infantry_at={999 0.200}
mountain_infantry={999 0.000}
marine_infantry={999 0.000}
paratrooper_infantry={999 0.000}
night_goggles={999 0.000}
engineer_brigade_activation={999 0.000}
engineer_bridging_equipment={999 0.000}
engineer_assault_equipment={999 0.000}
imporved_police_brigade={999 0.000}
mortorised_infantry={999 0.000}
desert_warfare_equipment={999 0.000}
jungle_warfare_equipment={999 0.000}
mountain_warfare_equipment={999 0.000}
artic_warfare_equipment={999 0.000}
amphibious_warfare_equipment={999 0.000}
airborne_warfare_equipment={999 0.000}
single_engine_aircraft_design={999 0.000}
twin_engine_aircraft_design={0 999.000}
basic_aeroengine={999 0.000}
basic_small_fueltank={999 0.000}
basic_single_engine_airframe={999 0.000}
basic_aircraft_machinegun={999 0.000}
basic_medium_fueltank={999 0.000}
basic_twin_engine_airframe={999 0.000}
basic_bomb={999 0.000}
multi_role_fighter_development={999 0.000}
cas_development={999 0.000}
nav_development={999 0.000}
basic_four_engine_airframe={999 0.000}
basic_strategic_bomber={999 0.000}
aeroengine={999 0.000}
small_fueltank={999 0.000}
single_engine_airframe={999 0.000}
single_engine_aircraft_armament={999 0.000}
medium_fueltank={999 0.000}
twin_engine_airframe={999 0.000}
air_launched_torpedo={999 0.000}
small_bomb={999 0.000}
twin_engine_aircraft_armament={999 0.000}
medium_bomb={999 0.000}
large_fueltank={999 0.000}
four_engine_airframe={999 0.000}
strategic_bomber_armament={999 0.000}
cargo_hold={999 0.000}
large_bomb={999 0.000}
advanced_aircraft_design={999 0.000}
small_airsearch_radar={999 0.000}
medium_airsearch_radar={999 0.000}
large_airsearch_radar={999 0.000}
small_nAVAgation_radar={999 0.000}
medium_nAVAgation_radar={999 0.000}
large_nAVAgation_radar={999 0.000}
rocket_interceptor_tech={999 0.000}
drop_tanks={999 0.000}
jet_engine={999 0.000}
fighter_pilot_training={999 0.000}
fighter_groundcrew_training={999 0.000}
interception_tactics={999 0.000}
fighter_ground_control={999 0.000}
bomber_targerting_focus={999 0.000}
fighter_targerting_focus={999 0.000}
cas_pilot_training={999 0.000}
cas_groundcrew_training={999 0.000}
ground_attack_tactics={999 0.000}
forward_air_control={999 0.000}
battlefield_interdiction={999 0.000}
tac_pilot_training={999 0.000}
tac_groundcrew_training={999 0.000}
interdiction_tactics={999 0.000}
logistical_strike_tactics={999 0.000}
installation_strike_tactics={999 0.000}
airbase_strike_tactics={999 0.000}
tactical_air_command={999 0.000}
nav_pilot_training={999 0.000}
nav_groundcrew_training={999 0.000}
portstrike_tactics={999 0.000}
nAVAlstrike_tactics={999 0.000}
nAVAl_air_targeting={999 0.000}
nAVAl_tactics={999 0.000}
heavy_bomber_pilot_training={999 0.000}
heavy_bomber_groundcrew_training={999 0.000}
strategic_bombardment_tactics={999 0.000}
airborne_assault_tactics={999 0.000}
strategic_air_command={999 0.000}
lighttank_brigade={999 0.000}
lighttank_gun={999 0.000}
lighttank_engine={999 0.000}
lighttank_armour={999 0.000}
lighttank_reliability={999 0.000}
tank_brigade={999 0.000}
tank_gun={999 0.000}
tank_engine={999 0.000}
tank_armour={999 0.000}
tank_reliability={999 0.000}
heavy_tank_brigade={999 0.000}
heavy_tank_gun={999 0.000}
heavy_tank_engine={999 0.000}
heavy_tank_armour={999 0.000}
heavy_tank_reliability={999 0.000}
armored_car_armour={999 0.000}
armored_car_gun={999 0.000}
SP_brigade={999 0.000}
mechanised_infantry={999 0.000}
super_heavy_tank_brigade={999 0.000}
super_heavy_tank_gun={999 0.000}
super_heavy_tank_engine={999 0.000}
super_heavy_tank_armour={999 0.000}
super_heavy_tank_reliability={999 0.000}
art_barrell_ammo={999 0.000}
art_carriage_sights={999 0.000}
at_barrell_sights={999 0.000}
at_ammo_muzzel={999 0.000}
aa_barrell_ammo={999 0.000}
aa_carriage_sights={999 0.000}
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