v0.37 - Win7, Win8, WinAll
10.0
森林是一款十分具有可玩性的高自由度第一人称冒险生存游戏,游戏内容相当丰富,玩家们可以钓鱼、砍伐木头、收集材料来制作各种东西在这个危机四伏的森林里生存下去,游戏画面精美,可玩性很高,玩家们不要错过!
Endnight Games的可怕冒险新作《森林(The Forest)》将会带给玩家们一个栩栩如生、多姿多彩的森林环境,环境中的天气状况,植被的新陈代谢都会被真实的表现出来,另外还有大量的山洞与地下湖泊可以被玩家们探索。
在游戏中玩家扮演因为空难而迷失在丛林里的幸存者主角,生活于丛林内的可怕诡异无脸人型生物将会展开追杀,而你所要做的就是设法逃生。这个无脸人型生物是一个在丛林里有着原始社会组织架构的团体行动生物,虽然乍看之下仿佛是普通人类,不过却会以惊人的高速展开攻击。在遇到它们时,玩家可以选择潜入并暗杀,或是使用自己制作的武器从正面干掉敌人。
此外玩家要在森林中生存就必须学会各种各样的生存技能,包括砍掉树木搭建帐篷,或是生起篝火用来保暖,搜寻食物以免主角被饿死,当然,玩家还可以自己种植食物来自给自足。
该作将登陆PC平台,同时支持头戴式虚拟现实显示器Oculus Rift!
游戏信息
游戏名称:森林
英文名称:The Forest
游戏类型:动作冒险类(ACT)游戏
游戏制作:Endnight Games Ltd
游戏发行:Endnight Games Ltd
游戏平台:PC
发售时间:2014年5月30日
安装方法
1.下载游戏
2.解压压缩包
3.运行安装程序
4.点击PlayGame程序开始游戏
游戏操作
移动:WSAD
攻击:鼠标左键
I:物品栏
B:生存指南
E:互动和确认
R:建筑方位变更
Z:在营地休息同时存档
小编评测
《森林》是一款开放式的可怕生存游戏,游戏中玩家们必须收集树枝点火来防止自己的体温低下,或是为了觅食而在丛林里四处探查寻找,进行打猎,制作物品,自给自足。而随着玩家们在丛林时间拉长,各种野外求生技巧也将会变得更加纯熟,并可以选择适合场所作为自己的据点,建立防御工事来抵挡夜晚怪物的攻击。
《森林》会有一个故事和恰当的结局,但是两者都不是必须的。玩家会专注于生存本身。游戏的故事就在那,故事线索分布在各个地方,去不去寻找那些线索完全看你自己的选择。游戏里的邪恶生物的行为不会像别的游戏那么张扬,这里会变得很谨慎。他们不会冲向你,也许会悄悄跟踪你,被攻击后寻求支援,甚至会默哀他们被你杀死的同伴。
在《森林》的世界中还将会有日夜的变化,随着日夜不同,温度也会产生改变,还有着包括海岸线、洞窟、地底湖等各式各样的场所舞台登场,让玩家们来体验本作独特的生存可怕冒险乐趣!
版本说明
该版本为最新更新的森林v0.37版本,在上一版本的基础上进行了大量的更新,玩家们可以下载新版本进行体验。
具体更新说明如下:
Improved sinkhole cave door textures
改进的天坑洞穴门纹理
(Multiplayer) Fixed molotovs thrown from multi-thrower not breaking correctly for clients
(多人)固定燃烧弹扔不破多运动员正确的客户
Fixed lizard ragdoll distorting when dropped if carrying maximum amount already
固定的蜥蜴布偶扭曲下降时如果携带最大数量已
Fixed partial ocean waves visible inside yacht when outside yacht
固定部分海洋波可见内游艇外游艇
Fixed animation issues when picking up small rocks/tennis balls while blocking
固定动画的问题时,拿起小石块/网球,而阻塞
Better yacht interior and exterior reflections
更好的游艇内部和外部的思考
Fixed life preservers clipping in cave 10
在10洞夹固定救生圈
Increased speed/aggressiveness of cowman mutant
增加的速度/攻击性考门突变体
Audio – House boat now plays audio event when on water.
音频的房子船现在在水上播放音频事件。
Audio – Added impact sfx when the rope swing trap hits enemies or player
音频–补充的影响,当秋千SFX陷阱击中敌人或玩家
Audio – Tuned wet footsteps and leaves falling sounds
音频,调谐湿的脚步声和树叶落下的声音
Audio – Tuned tent flap sounds
音频调谐帐篷活门
Audio – Added drop sound to many items when dropped
在下降时,音频,加入下降的声
Audio – Added waterfall sounds to waterfalls in sinkhole
音频–瀑布的声音瀑布在天坑
Audio – Player now gasps for air when surfacing with the rebreather equipped
音频–播放器现在空气喘息时,堆焊与呼吸器装备
Audio – Armsy now makes sound when detecting player presence nearby.
音频–armsy现在使声音检测时存在附近的球员。
Audio – Improved deer audio when deers are set alight.
改进的音频–鹿鹿音频时点燃。
Audio – Fixed doubled up fall sound effect in multiplayer
在多人游戏中,固定的音频效果加倍
Audio – Fixed building repair sound always playing from hosts location in mp
音频固定的建筑维修声音总是从主机位置的MP
Audio – Fixed push sled sound not being synced in multiplayer
音频–固定推雪橇的声音不同步的多人游戏
Audio – Fixed player burning vocals not being synced in multiplayer
音频播放器–固定燃烧不同步多人游戏的声音
Caves – Fixed holes in cave 10
洞洞10洞
Caves – Fixed various rock scale issues
洞穴,固定的各种岩石规模的问题
Fixed player not taking fall damage while doing flying axe attack
固定玩家在做飞斧攻击时不考虑坠落伤害
Fixed block animation not showing correctly for remote players in MP
固定块动画没有正确显示远程玩家在国会议员
New art added: Timmy crayons
新的艺术说:蒂米蜡笔
Cleaned up/improved some areas around beach cliff terrain
清理/改善一些地区周围的海滩悬崖地形
Improved player fall down injured animation
改进的玩家跌倒受伤的动画
Caves – Fixed cave 9 sinkhole entrance not being visible from above ground
洞穴–固定9洞天坑入口不可见地上
Caves – adjusted some misaligned rocks in sinkhole
洞穴–调整一些错位的岩石在天坑
Enemy skull bag effigy added more pick up skulls
敌人的头骨包雕像增加拿起头骨
New art added: Dead lawyers 1 body, 2 heads. Court papers, suitcase etc
新艺术增加:死亡律师1身,2头。法院文件,手提箱等
Cliff rocks will now appear wet/dark based on height of ocean
悬崖岩石会出现湿/暗的基础上高度的海洋
Ripped Practical Caver magazine version for survival book notes section
把实际个杂志版书注释部分生存
(Multiplayer) Fixed missing lighter texture on other players lighters
(多人游戏)固定丢失较轻的质地对其他球员打火机
New craft recipe: Weak spear (stick x2)
新工艺配方:弱矛(棒X2)
New gameplay option: Crouch Mode (Hold / Toggle), default is hold (legacy feature)
新的游戏选项:克劳奇模式(保持/切换),默认是持有(遗产特征)
Filled Waterskin now holds up to 2 full thirst replenishment and drinking from it is now based on exact amount so you can replenish as often as wanted without worrying of wasted amount
现在持有满水袋装满2渴补水喝现在是基于精确的量,所以你可以补充经常想不用担心浪费金额
New (outside) waterfall falling particles added!
新(外)瀑布落下的粒子!
(Multiplayer) Fixed host sometimes appearing on angle for clients in MP
(多人游戏)固定主机有时出现在客户端的角度,为客户的
Fixed/improved uv’s on yacht interior
修正/改进的紫外线的游艇内饰
Current armor display in hud is now based on max amount of both armor and cold armor
在HUD显示当前护甲现在是基于最大数量的盔甲和冰冷的盔甲
Adding item to weapon rack structure now properly clears up cloth and/or fire
将物品添加到武器架结构中,现在正确地清除布和/或火
(Multiplayer) Clamped player velocity when pause menu or player menu is open
(多人游戏)当暂停菜单或播放菜单时,玩家速度是固定的
Increased water jump height slightly to make it easier to get onto raft while in water
稍微增加了水跃高度,使其更容易在水中爬上筏
Caves – Fixed timmy drawing 2 in cave 1 not being pickupable
洞穴–固定蒂米图2 1窟不pickupable
Caves – Fixed hole in cave 1 leaking light
洞洞1洞漏灯
Fixed offset between cursor and actual click position in menus
光标和菜单中的实际单击位置之间的固定偏移
When having a healthy diet, weight now goes towards base value at a very slow rate (player no longer stays at a bad weight when being healthy and instead goes back to normal)
当有一个健康的饮食,体重现在以一个非常慢的速度(运动员不再停留在一个坏的重量,当是健康的,而不是回到正常)的基础值
Fixed food & blood poisoning settings preventing it from being effective
固定食物和血液中毒的设置,防止其有效
Rephrased lighter tutorial to be more generic and work with flash light as default light
改写打火机教程是闪光灯作为默认灯光更通用的工作
Added another shelf to medicine cabinet
在药品柜上又加了一个架子
Improved positioning when placing ghost medicine cabinet
放置鬼药箱时改进定位
New snow particle effects added for mountain/snow area
新的雪粒子效应增加了山/雪区
Fixed geese sometimes floating above water
固定的鹅有时漂浮在水面上
(Multiplayer) Fixed animation glitchiness when dropping bodies as client in MP
(多人)固定的动画glitchiness当下降的机构客户在MP
Weather system now shows snow particles instead of rain if player is in snow area
天气系统现在显示雪颗粒,而不是雨,如果玩家在雪地里
Audio – Sinkhole ambient audio working
音频–天坑周围音频工作
Fixed blur on particles when pause menu is open
当暂停菜单打开时,固定模糊的粒子
Fixed basic fire being on slight angle when placed
固定的基本火灾是轻微的角度时,放置
New fire effects!
新的防火效果!
New blood effects!
新血液效应!
Rock fences can now be used as support for floors and roofs !
现在可以用石头栅栏来支撑地面和屋顶!
Fixed enclosed walls not properly storing data, causing stacked walls to not go all the way around
固定封闭的墙壁不能正确地储存数据,造成堆叠的墙壁不走所有的方式
Fixed some issues with placing floors/roofs on non-flat walls, it now tries to cancel positions that are too far from the rest to try preventing floors from floating mid air, eventually cancelling autofill if not enough points remain
固定放置地板/屋顶非平板的一些问题,现在试图取消的职位是从休息太远,试图防止地板漂浮空中,最终取消自动填充,如果没有足够的点保持
Revamped floors to toggle between autofill and manual placement mode, by default in autofill floors will now show the ghost of whatever support is currently targeted and can be placed with E (or switch to manual placement with C to cherry pick each point like in legacy)
改造后的地面自动和手动放置模式之间切换,在自动填充层默认会显示任何支持鬼是目前针对可放置与E(或切换到手动位置C挑选每一点像遗产)
(multiplayer) Fixed jerky crocodile movement for clients
(多人)固定干鳄鱼运动为客户
(multiplayer) Fixed animals not aligning to terrain correctly as client
(多人游戏)固定动物不在地形上正确的
Increased hit trigger range of deadfall and swinging rock traps
增加了陷阱触发范围和摇摆岩圈闭
Player now disconnects from logsled when falling from a height
玩家现在脱离logsled当从高处落下
Logsled no longer floats if pushed into sinkhole
logsled不再漂浮,如果推到天坑
Audio – mutant dodge roll audio added
音频的音频,突变的道奇音频补充
Fixed fires turning huge if burnt out while culled then lit again
如果把巨大的固定火灾烧毁而扑杀,然后再点燃
Fixed hole in player mesh visible to other players in MP
固定孔的球员网格可见的其他球员在国会议员
(particles) Improved look of lighter flame
(粒子)改善了较轻的火焰
New magazine/story item pick up added!
新的杂志/故事的物品拾取!
Revamped upgrade system: You now get to manually position your upgrades ! Start by making the upgrade recipe as usual, then rotate the item with Horizontal/Vertical input actions (WASD on keyboard by default), aim with mouse, and left click to place ! Repeat until all upgrade views are in place or right click to cancel upgradin
新的升级系统:你现在可以手动定位您的升级!开始通过升级配方一样,然后旋转项目的水平/垂直的输入操作(键盘默认WASD),目的与鼠标,左键点击的地方!重复,直到所有的升级视图都在地方或右键单击以取消升级
Upgrading system now tries to take items in inventory after ones from recipe have been used to keep placing until player quits upgrading
升级系统现在试着从食谱中的物品来进行盘点,直到玩家退出升级之后,从配方中一直被用来保持放置
Fixed positioning of glass upgrade views
固定定位的玻璃升级视图
Increased book tab numbers readability
增加了图书标签的可读性
Audio – tuned mix of player footsteps on wet surfaces, lakes, rivers, leaf rustle cardboard drags and after storm sounds
音频–调谐混合播放器的脚步在潮湿的表面,湖泊,河流,树叶沙沙纸板拖动和暴风雨过后的声音
Audio – new jump/land on snow sfx
新的音频–跳/土地上雪SFX
Audio – added dynamic sfx to broken parts of cages
音频–笼的破零件添加动态特效
Audio – new audio event for upgrade success
为升级成功的新音频事件
Fixed umbrella effigy having single sided faces and improved shading
固定伞的肖像具有单面的面孔和改进的阴影
Fixed some items in enemy built effigies not being pickupable
固定的一些项目在建pickupable肖像不是敌人
Added moss to enemy placed effigies
加入苔藓的敌人放肖像
New molotov fire effect!
新的燃烧火焰效果!
Moss added to plane hull shader. Moss will accumulate over the days eventually turning the plane moss covered
苔藓添加到平面船体着色。苔藓终会积聚在天终翻面苔覆盖
Cleaned up cook icon
清理厨师图标
Fixed some of the Dead Trees being uncuttable
有些固定的死树不能切割
(Multiplayer) Fixed clients not getting logs from dead trees
(多人游戏)固定的客户没有从死树上获取日志
Fixed upgrades not properly applying bonus + also fixes reloading flare gun with flares
固定升级不能正确运用奖金+还修复重装弹枪与弹
New graphics option: SSAO Type ! Option are SESSAO (legacy) and the new HBAO (should render faster)
新的图形选项:SSAO型!期权是sessao(遗产)和新的HBAO(要快)
Recipe tutorial now goes away as soon as there is any valid recipe on the crafting mat
配方指南现在很快就消失了,有任何有效的配方,在制作垫
Having a burning weapon in right hand now counts as a light in regards of the equip light tutorial in caves
在正确的手上有一个燃烧的武器现在被当作一个关于在洞穴里的装备轻教程的光
Added a fail safe when starting game with a Steam Controller active but the “Advanced Controller Support (XInput)” option not selected
增加了一个安全的时候用蒸汽控制器活跃但“先进控制器的支持开始游戏(XInput)”的选项不选
Added a device management tab to control settings in title screen, allowing either all devices as input (legacy) or to cherry pick which should be used (allows to disable input sources conflicting with the game, and thus no longer require to be unplugged to play the game)
添加一个设备管理选项卡控制在标题画面设置,允许所有设备的输入(遗产)或挑选可(允许禁止输入源的冲突与博弈,从而不再需要拔打游戏)
New crafting information page in book: Clothing !
新工艺信息页:服装!
Setup expand tabs for crafting and notes chapters of books
安装程序扩展制表符,用于制作和注释章节的书
Fixed some navigation issues in between information chapters of book
修正了一些在信息章节之间的导航问题
Poison arrow can no longer poison player when shooting while sprinting forward
毒箭不再毒药的球员投篮时,向前冲刺
Fixed meat on rack not properly syncing status updates with clients
固定架不肉的状态更新与客户同步
Meat placed on drying rack by clients no longer goes away when client disconnects
肉放在晾衣架的客户不再消失,当客户端断开
Audio – added new close surf sounds
音频,增加了新的接近冲浪的声音
Fixed thrown molotov missing fire
固定扔莫洛托夫缺火
New improved FXAA added!
新改进的FXAA添加!
Broken stalagmites should now react to cave floors instead of falling through them
破碎的石笋现在应该到洞穴层而不是通过他们的反应
Fixed missing item throwing reticle
固定失踪的项目将网线
Added dynamic movement to new lighter and molotov flames
添加动态运动新的打火机和燃烧的火焰
Increased speed and range that weapon will move away when close to a wall
增加速度和范围,武器将离开时靠近一个墙壁
(balance) Removed soda/meds spawning from dead mutant bodies
(平衡)除去苏打/人从死亡的突变体产卵
Fixed wall chunks replaced by a textured quad at a distance also getting cleared out of the navigation grid
固定墙块代替了一个纹理的四分之一的距离也得到清除的导航网格
(Multiplayer) Fixed clients not seeing animals after an extended play time!
(多人游戏)固定的客户没有看到动物后,延长游戏时间!
Fixed held molotov blur breaking when camera moved
固定举行莫洛托夫模糊打破时,相机移动
Fixed throwing unlit molotov at unlit fires lighting it
固定投掷莫洛托夫在点燃的火熄灭灯光
Fixed Alt tab breaking opening animation of crash
ALT标签打破固定开场动画碰撞
(Multiplayer) Fixed picking up logs in holder while jumping causing it to vanish, it now properly drops the log
(多人游戏)固定捡木头在持有人,而跳跃导致它消失,它现在正确滴日志
Fixed having a movement key pressed bringing mouse back to center of screen while in menu
固定有一个移动键使鼠标回到屏幕的中心,而在菜单
Audio – added sound of liquid when equipping a molotov
音频–补充液体当装备燃烧弹的声音
Audio – Balanced ocean sounds
音频平衡的海洋声音
Audio – added squeal to burning babies when they die
添加音频–尖叫烧婴儿当他们死的时候
Audio – added leafless whoosh when burnt trees fall
音频–加光秃秃的呼当烧焦的树木倒下
(Multiplayer) Fixed blocking animation cutting off for remote players
(多人游戏)固定阻断动画切割远程玩家
(Multiplayer) Fixed client picking up animal yields leaving a broken duplicate copy behind
(多人游戏)固定的客户挑选动物收益率留下一个破碎的复制副本背后
Fixed rain emitters not properly following player rotation
固定雨发射器不能正确地跟随玩家旋转
Cleaned up position of building buttons in book!
在书中清理建筑按钮的位置!
Enabled popups for resolution & preset options settings (should help setting things up on lower end hardware)
启用弹出分辨率与预设选项设置(可以帮助设置在低端硬件)
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