皇家冲突在刚更新不就之后,官方又宣布在2月19日再次进行更新,那么届时官方会更新哪些内容呢,下面一起来看看吧。
一,中文版
1,法术(火球术、弓箭术、火箭、电击术、闪电术、哥布林木筒冲击):对皇冠塔的伤害降低20%。
注:中间的塔是国王之塔(King's Tower),左右两边的塔是竞技场之塔(Arena Towers),两者合称为皇冠塔(Crown Towers)。
因为三个塔的血量条前面都有皇冠标志。
2,墓牌:有效时间从60秒减少到40秒。
3,地狱之塔:生命值下调6%,有效时间从45秒减少到40秒。
4,火枪手,伤害提升11%。
5,石头人和小石头人:生命值降低5%。
6,骷髅(包括墓碑、骷髅大军和女巫骷髅):生命值和伤害提升11%。
注:不包括骷髅巨人。
7,女巫:伤害提升3%。
二,中英文对照
A core design philosophy of Clash Royale is "offense over defense"; we've always found gameplay based on attacking rather than defending to be much more enjoyable to play and entertaining to watch.
皇室战争的核心设计理念,进攻大于防守。 我们经常发现,进攻比防守玩起来和看起来都爽多了
With this in mind, we're making a few changes to try and reel in the trend of defensive decks based around buildings and direct damage to towers. We don't want to eliminate this strategy, but we do want to make it less prevalent, as it can be very frustrating to lose when you feel like you didn't have enough counterplay options.
基于这个理念,我们做了一些调整,针对依靠塔的防守卡组和对塔的直伤。 我们不想淘汰防守策略,但我们想让大巴战术别太流行。因为当你面对防守流输了,而且没有什么反击办法的时候会很不爽。
Spells (Fireball, Arrows, Rocket, Zap, Lightning, Goblin Barrel impact): Damage to Crown Towers reduced by 20%
- This is the first and most important step towards reinstating our "offense over defense" philosophy.
法术(火球,箭雨,导弹,小闪电,大闪电,全家桶) 削弱20%对塔伤害
这是第一步和最重要的调整,为了贯彻我们的 进攻大于防守 的理念。
Tombstone: Lifetime decreased to 40 seconds (from 60 seconds)
- Second "offense over defense" change; additionally, the Skeleton boost below will help maintain the Tombstone's balance.
墓碑: 持续时间 从60减为40秒
第二个“进攻大于防守”调整。此外,下面加强的骷髅怪会有助于保持墓碑的平衡性。
Inferno Tower: Hitpoints decreased by 6% and lifetime decreased to 40 seconds (from 45 seconds)
- Third "offense over defense" change; Inferno Tower is the strongest defensive building in the game and provides too much versatility and value for 5 Elixir.
地狱塔:血降低6%。持续时间从45减为40秒
第三个调整。地狱塔是最强的防守建筑,5费太尼玛强了
Musketeer: Damage increased by 11%
- We pulLED a bit too much power from her with our previous re-work.
火枪: 伤害增加11%。
我们之前nerf她太厉害了!
Golem & Golemite: Hitpoints decreased by 5%
- Use rate and win rate are telling us that the Golem is currently a bit too strong. This should bring him back in line.
大石头人血降低5%。
使用频率和胜率告诉我们,这丫的也太尼玛IMBA上天了。希望这个调整会让他回到人间。
Skeletons (affects Tombstone, Skeleton Army, Witch, Skeletons): Hitpoints and damage increased by 11%
- Apart from the Tombstone, all of these cards are underused at the top. We want to see more bones in TV Royale!
骷髅怪(影响墓碑,骷髅军队,女巫,骷髅群) 血和伤害加11%。
除了墓碑,其他都没啥吊用。我们想看到更多的骷髅。
Witch: Damage increased by 3%
- Her usage is very low among top players. More damage and the Skeleton boost should make her a viable option once again.
女巫:伤害加3%。
土豪竞技场出场率太低。更高攻击和骷髅的buff会让她首发几率增加!
以上就是皇家冲突2月19日更新内容一览,更多皇家冲突,尽在跑跑车手游网。
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