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辐射4武器附魔攻略心得

不详2015/11/16评论 (0)

很多玩家都抱怨辐射4的传说武器太难刷了,其实玩家们可以利用控制台来让自己的武器很快的加上传说级的武器效果,不过坚决不用控制台的玩家们和主机玩家们可以不用试了。

辐射4攻略

传奇武器是基本武器加特殊效果前缀,并且在其他获得不了。他们不能被废弃,但是可以被定制。当你拾起它的时候会显示屏幕中央并且有星号标记。但是不像特殊武器。他们是随机的并且不能改名。

传说武器只能在传说敌人身上发现。这些传说敌人在随机地点刷出。他们更难被击败而且每个都有机会爆种当生命值降低时。

他们身上总有一件传说级装备(所以说杀了传奇没爆出装备的那是碰上了BUG或者你脸黑拾得时候系统没有及时分配传说装备,等你扒光后等一会才会有传说装备刷出来,这时候你要重新去翻尸体)

传奇效果前缀可以添加到普通装备上去。你可以把普通装备仍在地上然后利用控制台命令“attachmod“附魔(比如点中装备出现装备ID后,控制台输入“attachmod 你想要的前缀代码”)。

你不能在同一件装备上加上多个前缀,但是你可以加在护甲上(护甲的传奇特效是叠加的,比如降低10%V消耗,五件都是这个前缀则可以降低50%的消耗)。并且你可以替换传奇装备的前缀。

PS:根据楼主的测试,如果你拿一件白板装备或者买的抢的偷得,你放在地上都不会显示。这个时候你需要将这件武器进行改装之后才能有自己的特殊代码,在控制台界面才能被点选中。

改装过的武器代码一般前面会带有ff,比较好辨认。还有个别装备即使改了我也选不中,不知道为什么。目前已知的是镭射机关枪。

001F1DF9 Acrobat's 50% reduced damage from falling

001F1E0C Almost Unbreakable Quadruples durability

001F1DF3 Assassin's 15% reduced damage from humans

001F8165 Bolstering Increases energy and damage resistance as HP diminishes (up to +35)

001F579D Cavalier's 15% reduced damage while blocking or sprinting

001F4D18 Chameleon Hard to detect while sneaking and not moving

001CF57C Cunning +1 Agility, +1 Perception

001F3A49 Duelist's 10% chance to disarm melee attacker on hit

001F81EB Exterminator's 15% reduced damage from Mirelurks and bugs

001CF57F Fortifying +1 Strength, +1 Endurance

00093BBD Freefall No falling damage

001F1DEE Ghoul Slayer's 15% reduced damage from Ghouls

001F3072 Herbalist's +25 poison resistance

001F1DEB Hunter's 15% reduced damage from animals

001F1E0B Low Weight Low carry weight

001CF57E Lucky +2 Luck

001F2D3D Martyr's Temporarily slows time during combat below 20% HP

001F1DF4 Mutant Slayer's 15% reduced damage from Super Mutants

001F7A75 Powered Increases AP refresh speed

001F1E47 Punishing Reflects 10% of melee damage back on attacker

001F3CA9 Safecracker's Increases size of sweet spot while picking locks

001F5995 Sentinel's 15% less damage while standing and not moving

001CF57D Sharp Charisma +1, Intelligence +1

001F1C2F Sprinter's Increases wearer's movement speed by 15%

001F57E4 Titan's 15% reduced damage while standing and not moving

001F81EC Troubleshooter's 15% reduced damage from robots

001F1D62 V.A.T.S. Enhanced -10% AP cost in V.A.T.S. (does not add prefix)

Weapon OMODs

Form ID Prefix Effect

001E6846 Assassin's +50% damage vs. humans

000A4739 Automatic Automatic fire mode

001EF5D7 Berserker's More damage the lower your damage resistance

001EC036 Bloodied More damage the lower your health

001F57E2 Cavalier's 15% less damage while blocking or sprinting

001E6D6B Crippling +50% limb damage

001F6AD4 Enraging Critical hits cause target to frenzy

001E73BD Explosive Bullets explode on impact inflicting 15 AOE damage

001F81ED Exterminator's +50% damage vs. Mirelurks and bugs

001F5479 Freezing 10 points cryo damage and will freeze targets on critical hits

001EF481 Furious Damage increases after each hit on same target

001E6847 Ghoul Slayer's +50% damage vs. Ghouls

001E6845 Hunter's +50% damage vs. animals

001E7173 Incendiary Sets target on fire for 15 points of damage

001F04B8 Instigating 2x damage if the target is at full health

001CC469 Irradiated 50 points additional radiation damage

001EB99A Junkie's Damage increases with the number of withdrawal effects

001F1048 Kneecapper 20% chance to cripple the target's leg

001CC2A6 Lucky Weapon 2x critical damage, +15% critical refill rate

001F109C Medic's Heals targets instead of hurting them

001E6848 Mutant Slayer's +50% damage vs. Super Mutants

001CC2AC Never Ending Unlimited ammo capacity

001EBABD Nimble 75% faster movement while aiming

001E8174 Nocturnal Increases damage as night grows longer; decreases damage during the day

001F4426 Penetrating Ignores 30% of the target's damage and energy resistance

001F9B4D Plasma Infused Adds 10 points of energy damage and can turn enemies into goo

001F31B9 Poisoner's Target is poisoned for 10 seconds

001CC2AB Powerful Provides 25% more damage

001F1026 Quickdraw Costs 25% fewer AP

001EC56D Rapid Provides 25% faster fire rate, 15% faster reload

001ED37E Relentless Refills your AP on a critical hit

001E81AB Staggering Chance to stagger on hit

001F04BD Stalker's If you are not yet in combat, increases V.A.T.S. accuracy but costs more AP

001F81EE Troubleshooter's +50% damage vs. robots

001CC2AD Two Shot Shoots an additional projectile

001CC2AA V.A.T.S. Enhanced Improved VATS hit chance, 25% less AP cost (adds prefix)

002056F0 V.A.T.S. Enhanced 40% less AP cost (does not add prefix)

001F7B8A Violent Deals +25% damage and limb damage, but has more recoil

001E7C20 Wounding Targets bleed for 25 points of additional damage。

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