首先在游戏中,运行“AutoDetect Settings”,然后在q4base目录里建立autoexec.cfg文件,写入以下各种cfg配置,可以在效果和FPS之间取舍。
Excellent Visual Quality / Lowest FPS Config (最高效果/最低FPS)
512 Megabyte Video Cards
seta image_usePrecompressedTextures "0"
seta image_useCompression "0"
seta image_downSizeLimit "2048"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "2048"
seta image_downSizeSpecularLimit "1024"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_downSize "0"
seta image_lodbias "-1"
seta image_preload "1"
seta r_useCachedDynamicModels "1"
seta r_skipBump "0"
seta r_skipPostProcess "0"
seta r_skipParticles "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_multiSamples "2"
seta r_shadows "1"
seta r_useOptimizedShadows "0"
seta r_useTurboShadow "0"
seta g_projectilelights "1"
seta g_skipParticles "0"
seta g_decals "1"
seta g_muzzleFlash "1"
seta g_doublevision "0"
seta g_showPlayerShadow "1"
seta image_anisotropy "8"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
256 Megabyte Video Cards
seta image_usePrecompressedTextures "0"
seta image_useCompression "1"
seta image_downSizeLimit "1024"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "1024"
seta image_downSizeSpecularLimit "512"
seta image_downSizeBump "1"
seta image_downSizeSpecular "0"
seta image_downSize "1"
seta image_lodbias "-1"
seta image_preload "1"
seta r_useCachedDynamicModels "1"
seta r_skipBump "0"
seta r_skipPostProcess "0"
seta r_skipParticles "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_multiSamples "2"
seta r_shadows "1"
seta r_useOptimizedShadows "0"
seta r_useTurboShadow "0"
seta g_projectilelights "1"
seta g_skipParticles "0"
seta g_decals "1"
seta g_muzzleFlash "1"
seta g_doublevision "0"
seta g_showPlayerShadow "1"
seta image_anisotropy "8"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
128 Megabyte Video Cards
seta image_usePrecompressedTextures "1"
seta image_useCompression "1"
seta image_downSizeLimit "1024"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "512"
seta image_downSizeSpecularLimit "128"
seta image_downSizeBump "1"
seta image_downSizeSpecular "0"
seta image_downSize "1"
seta image_lodbias "-1"
seta image_preload "1"
seta r_useCachedDynamicModels "1"
seta r_skipBump "0"
seta r_skipPostProcess "0"
seta r_skipParticles "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_multiSamples "2"
seta r_shadows "1"
seta r_useOptimizedShadows "0"
seta r_useTurboShadow "0"
seta g_projectilelights "1"
seta g_skipParticles "0"
seta g_decals "1"
seta g_muzzleFlash "1"
seta g_doublevision "0"
seta g_showPlayerShadow "1"
seta image_anisotropy "8"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
64 Megabyte Video Cards
seta image_usePrecompressedTextures "1"
seta image_useCompression "1"
seta image_downSizeLimit "512"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "256"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_downSize "1"
seta image_lodbias "-1"
seta image_preload "1"
seta r_useCachedDynamicModels "1"
seta r_skipBump "0"
seta r_skipPostProcess "0"
seta r_skipParticles "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_multiSamples "2"
seta r_shadows "1"
seta r_useOptimizedShadows "0"
seta r_useTurboShadow "0"
seta g_projectilelights "1"
seta g_skipParticles "0"
seta g_decals "1"
seta g_muzzleFlash "1"
seta g_doublevision "0"
seta g_showPlayerShadow "1"
seta image_anisotropy "8"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
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